I am a computer science professional focusing on game programming, computer graphics, and artificial intelligence. My academic background has provided me with deep expertise in complex system design and problem-solving.

In parallel, I write online articles about technology, computers, and AI. This activity has allowed me to effectively combine technical and communication skills.

As a freelance developer, I have explored various areas of computer science, ranging from cybersecurity to web development, game programming, and creating interactive experiences.

I am always open to new collaboration opportunities, especially in software development and gaming projects. Feel free to email me or schedule a call to discuss your needs.

Timeline

PeriodInstitution
2019Game Programmer
Digital Bros Game Academy
One year formation on video game programming in a dev studio-like environment, focused on acquiring hard and soft skills needed for the videogame industry.
2013Master’s Degree in Computer Science
University of Pisa
Advanced Programming, Parallel and Distributed Architectures, Programming Languages and Computability, Computational Mathematics, Artificial Intelligence. I’ve specialized in Interaction and Communication area.
Thesis: “Decomposing 3D shapes into modular low reliefs” (in English)
2006Bachelor’s Degree in Computer Science
University of Pisa
Core studies in System Programming, Operating Systems, Databases, Algorithms, Networks, Software Engineering.
Thesis: “Safe and reliable data storage in wireless ad-hoc networks” (in Italian)